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Health

You must know your own health before joining any session

Depending on your armour, you might restrict your actions​

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Base Health:​

40: Gigantic Beast (-30 Agility)

30: Large Beast (-20 Agility)

25: Med-Large Beast

20: Medium Beast, Fit Orc
15: Small-Med Beast, Fit Human/Elf, Average Orc
10: Small Beast, Average Human/Elf, Weak Orc

5: Tiny Beast, Weak Human/Elf

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Armour:​

+25 HP: Extremely Heavy Armour  - 30 agility

+20 HP: Heavy armour - 20 agility

+15 HP: Medium armour - 10 agility

+10 HP: Light armour

-2 HP: Naked

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When you write your HP during an event, you will write it like this: 15(10)

  • So, the 15 is the HP, and the (brackets) is the armour. 

  • When the bracket number is diminished, then you start taking numbers away from your HP.

  • You cannot heal armour, but you can be given more armour. 

  • IC: You don't have to have your armour break. You can just say it's battered a bit. 

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What happens when you reach 0 health

Don't worry, you don't die. If you reach 0 health you can decide:

  • If you want to kill your character off or not. (You don't have to!) 

  • They could be put in the hospital for a while.

  • or, the DMs can get a little creative and put your character somewhere else for a bit.

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