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Tidbits

Now, what on earth is this? What could we possibly bring to Wyrdafel to make it even more juicy and exciting? Introducing: Tidbits. Have you ever wanted to make a level-up that removes your stats? Well, look no further. Experience the gratifying feeling of working hard to achieve less than what you started with. Only joking. We’ve developed a system where you can now spend stat points to get tasty, unique, one-of-a-kind abilities for your character. 

 

Note that the loss of stats does affect how your character behaves IC. I have attempted to explain why some of the stats were taken, but you are also welcome to use your own creativity. Some of them make more immediate sense than others. Don’t see it as necessarily losing stats, but see it rather as neglecting working on certain stats to acquire proficiency in others. 

 

You are allowed to have as many Tidbits as you want, it’s your sacrifice! Make sure to add which ones you have to the bottom of your character sheet. @ an officer to let them know you are sacrificing points for one. 

Notes:

  1. Shapeshifters take stat points only from their human character sheet. If it is WP, INT, or Ch, it comes from all of them still. 

  2. Since Shapeshifters have multiple character sheets, if you have taken a -2 to a stat, then go on to acquire another animal form, that form will still have at least 22 points to work with if your human form has less.

  3. More Tidbits will be coming in the future. This is our way of making people feel even more personalized when it comes to event-time and rolling in general. 

  4. You can go into negative modifiers to purchase Tidbits. Meaning if you have 1/6 strength, you can still purchase something that costs 2 strength. Your strength will become -1/6. 

  5. If your race has a natural +10 to a stat, you are permitted to go under 1/6 if you're spending it on a Tidbit.

  6. Anything in green is new! 

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